January 14th 2017
January 10th 2017
New year, new figure case?
We have the Defender, a brand new figure case coming in late February / Early March, and we have upgraded the Tyrant to give it extra pockets for storage and additional plastic armour to protect your minis.
The Defender can hold 200 25mm models and is only £25.00!
Be first to get your hands on them by backing our Kickstarter.
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January 5th 2017
We are happy to announce that very soon in early 2017 a brand new figure case will be joining our range.
The Defender will cost £24.99 with your choice of foam, the standard load-out can hold at least 180 models. You may swap out the infantry trays for any of the other trays we produce.
The example loadout depicted contains 5 28mm deep infantry trays giving a combined capacity of 200 models.
The Defender Case is made from high quality, shelf ready packaging style cardboard. It has an internal corrugated double wall for maximum durability. We have tested these cases and they can really take a knock!
They are as tough if not tougher as any other miniature card carry case on the market. The version of the Defender you will receive will be depicted as above and below except with our logo placed top left.Share on Facebook
December 21st 2016
Merry Christmas Everyone.
Due to Christmas and the new year we will be closed on the following days and some days will have reduced opening hours;
Sat 24th 10.30 am until 3pm
Sun 25th to Tuesday 27th Closed
Wednesday 28th to Saturday 31st open as usual.
Sunday 1st and Monday 2nd Closed
Tuesday 3rd Jan open as usual.Share on Facebook
August 24th 2016
January 28th 2016
Tabletop Tyrant have designed the Companion due to multiple customers in our retail store requesting a case for skirmish level engagements.
The reason they are asking for funding is to get the high quality materials we need to launch this brand new range.
The Companion will cost £9.99 with your choice of foam, the standard load-out can hold at least 32 models. This comes with 2 infantry trays. Each tray is designed to hold 16 28mm scale models.
Please note any models shown in the trays are for reference only and not included with the case.
The Companion Case is made from high quality, shelf ready packaging style cardboard. It has an internal corrugated double wall for maximum durability. We have tested these cases and they can really take a knock! They are as tough if not tougher as any other miniature card carry case on the market.
It has flat surfaces making it easy to stack and is light, so perfect for younger gamers as well.
The version of the Companion you will receive is the same as the pictures above except with a glossy black finish and our logo placed top left.
The case come with a red plastic handle and it’s internal dimensions are;
275 mm x 182 mm x 75 mm or 10.86 x 7.16 x 2.95 inches
The external dimensions are;
284 x 210 x 82 mm or 11.18 x 8.26 x 3.22 inches.
Inside you have 75 mm of space to play with. You may choose any selection of foam from those listed below as long as they do not go over the 75 mm of internal depth.
Foam Type 1: Standard Infantry
The standard case comes with 2 infantry trays (which are 33mm deep including the glued on base pad) and one 5mm cover tray,
Alternate infantry foam depths including base pads are 35 and 42 mm
Foam Type 2: Egg Shell
A classic style of tray made for holding just about anything. Egg Sell trays are 28 mm in depth.
Foam Type 3: Pick and Pluck
Pick and pluck trays provides a segmented pick & pluck tray, 35, 42 and 67 mm deep (including base pad). The “pick and pluck” design allows you to fit in a variety of models and is perfect for odd shaped models.
Foam Type 4: X-Wing Miniature Trays
Foam trays specially made for the X-Wing miniature game standard size fighters. This includes but is not exclusive to X-Wings, A-Wings, Y-Wings, TIE Fighters, TIE Bombers, TIE Interceptors, TIE Defenders and other similar sized fighters.
Holds 9 Fighters including bases and has space for tokens and dials. 46 mm deep including base tray.
Below is a video we made about the foam tray making process and our finalised rewards and stretch goals.
Project Stretch Goals
In addition to the original four tray types, we have designs for another 20 trays that will not only fit into the Companion Case, but all of our other cases as well.
For every £1000 raised over the initial £1000 we will add another tray design to your available foam until all of our designs are commissioned.
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December 14th 2015
Christmas Opening Times
Monday 21/12/15 10.30 until 18.00
Tuesday 22/12/15 12.00 until 19.00
Wednesday 23/12/15 10.30 until 17.30
Thursday 24/12/15 10.30 until 16.00
Friday 25/12/15 Closed
Saturday 26/12/15 Closed
Sunday 27/12/15 Closed
Monday 28/12/15 11.00 until 17.00
Tuesday 29/12/15 12.00 until 22.00
Wednesday 30/12/15 10.30 until 22.00
Thursday 31/12/15 – Closed
Friday 1/1/16 – Closed
Saturday 2/1/16 back to normal.
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Hello hello hellooo! Here is the second half of my two part article on Battle for Zendikar Standard. We’ve now had two Open Series events and the Pro Tour for the set. This article is about new break out decks, that either didn’t really exist or weren’t hyped up coming into the format. I’m going to start by looking at the results from the first Star City Open of the season.
The tournament was won by Atarka Red, which I mentioned in my article last week. There were a couple of new innovations the primary of which was three copies each of Temur Battle Rage and Become Immense in the list for a 1-2 punch to win games out of nowhere. This proved very effective against decks playing blockers like Fathom Feeder or public enemy #1 Hangarback Walker; where you can just trample through with Battle Rage for game. That however is far from the main story of the tournament, and looking at the rest of the top 8 and top 16 you can see why Atarka Red was an excellent choice… So these new ‘Tango’ lands right, we have fetches for them and fetches fetch basics too right? So what if we ran a bucketload of fetches, basics of each colour and then one of each Tango land? The result: play whatever the heck colours you want, or so it seemed. Three colour decks from last standard just started adding extra colours, and we even saw Five Colour Bring to Light decks doing very well with a lone copy making top 8. Extra Siege Rhinos that can go and search up other stuff are pretty decent.
After that first event a lot of people were moaning about the new Mana Bases, and that how all the decks would just look the same but fortunately that didn’t prove to be true. Last weekend saw the second Open of the format and GW Megamorph took it down. Its not a new deck, but a carry over from last season where Brian Kibler played it in Pro Tour Magic Origins. In fact, it was a Green White Megamorph final match for the Open along with a third copy also in the top 8. The deck is probably what you’d imagine, Deathmist Raptor plus Den Protector with a couple of Hidden Dragonslayers, backed up by Warden of the First Tree, Hangarback Walker, Wingmate Roc, and Nissa Vastwood Seer; relying heavily on Dromokas Command and Valorous Stance for removal. I didn’t mention it earlier but Michael Majors also made the top 8 of the first Open with the deck so it wasn’t necessarily under the radar going into the tournament. In addition to the GW version of the deck Tom Ross made the top 8 with a Bant version of the deck using a ‘kinda free’ splash of blue for cards like Dispel, Lumbering Falls and some sideboard cards.
The other big deck at the tournament, putting two copies into the top 8 was Jeskai Black. Again it was seen being played in the previous SCG, along with decks like Abzan Red, Abzan Blue and other wacky colour combinations thanks to the new lands. The deck has a lot of sweet synergies and powerful cards it can play. Jace Vryns Prodigy is a very important piece to this deck powering up your delve spells and acting as a reusable Snapcaster Mage, Jace has to be answered quickly or he can get out of hand and put you very far ahead. Ojutais Command and Kolaghans Command are also excellent in the deck recurring creatures like Jace and giving you lots of 2 for 1 situations,and then add powerhouses like Mantis Rider and Crackling Doom and the deck is very powerful and ha access to loads of options. We’ve now seen a few different variations of Jeskai but at the minute this is the most popular.
So then, going into the Pro Tour the format looked fairly defined. Bring to light seemed to be a passing trend and the format looked dominated by Esper, Megamorph, Atarka Red and Jeskai Black. Other decks were out there of course, everyone I’ve talked to and their mothers had tried some Aristocrats deck with Zulaport Cutthroat and some of the other new support; not to mention the veer present Abzan decks hanging around. Plus we still had Dragons around and we had seen Eldrazi Ramp decks perform ok in tournaments. Lets take a look at the Top 8 of the tournament…
2 Dark Jeskai
1 Atarka Red
1 GW Megamorph
1 Abzan Aggro
1 Jeskai Tokens
That’s not too bad, and while it doesn’t tell the tale of the tournament, it does give you a reasonable idea of what to expect if you’re going to FNM or a PPTQ any time soon. Abzan Aggro in the hands of Kazayuki Takimura took down the tournament, defeating Ryoichi Tamada’s Jeskai deck in the finals. The Abzan Aggro deck looks pretty much like what you would expect and not a lot has changed since last format so I’m not going to go into much detail about it, just the addition of Gideons and the new lands along with new early removal all star Silkwrap in the sideboard. Silkwrap is so efficient dealing with Jace or Hangarback Walker because exiling stops the Hanagrback making tokens and Ojutai/Kolaghans Command tricks, while it is vulnerable to Dromokas command it doesn’t make a difference vs Walker (most of the time) and decks playing Jace don’t tend to play the card. The ‘new’ deck here is Jeskai Tokens, an old friend we haven’t seen in a while but is now back in the fold. The core of the deck is still the same: Jeskai Ascendancy plus instant/sorcery token producers and Treasure Cruises. Gideon Ally of Zendikar popping back up here again, and four copies of Silkwrap yet again. An interesting point about this deck is that it had fallen out of favour due to how Dromoka’s Command is so good against it, killing the Ascendancy. However with Hangarback Walker being around and Silkwrap being a really good card at the minute you have protection against the Command, plus again if its a Hangarback you exiled with it sacrificing the Silkwrap loses you nothing.
Those are the new decks in the top 8 but again that’s not the whole story of the tournament. So to close off the article I’m going to talk about my favourite cool new decks coming out of the Pro Tour: Bant Tokens. This what boils down to a Retreat to Emeria landfall deck brewed up the night before the Pro Tour designed by Sam Black and played by his team-mates Justin Cohen and Ben Stark who all went 8-2 or better with the deck. These numbers are kinda crazy especially as there was only one other player on the deck at the Tour. The key cards to the deck are Retreat to Emeria and Gideon Ally of Zendikar as your prime token producers backed up by the likes of Hangarback Walker, Secure the Wastes and Wingmate Roc. Retreat is an insanely powerful card it turns out especially with fetch lands and Blighted Woodland. This deck really wants to hit all its land drops which leads it to splashing green for just three Elvish Visionary and a full four Nissa Vastwood Seer; Sam saying that Nissa is just the best card in the deck. A last minute change was also made the morning of the Pro Tour to add blue for a couple of Lumbering Falls and a pair of Dispels in the maindeck. Dispel is a really well positioned card at the minute with all the Instants running around and has become maindeckable even on the splash because it is so efficient against so many cards in the format. It’s especially important here as the deck almost straight up loses to Dromokas Command. Its a really sweet deck and can really kill you out of nowhere with a fetch or two in play. Sam did a great deck tech for Pro Tour coverage you can find here.
And thats it from me again this week. I had a slight delay getting this one out there and seeing as the Pro Tour was fast approaching I decided to wait til then so I could give a better overveiw and have a better grasp on the format. So thanks for being patient and as always thanks for reading!
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Hi everyone, after another shorter hiatus I am back with a two part article for y’all. Battle for Zendikar has just been released and with it a new standard format to have a look at. This week I’m going to be going over decks that should survive rotation, and next week once we have some results in I’ll be checking out the new kids on the block.
So then what makes it through the change over? There are three big decks that look like favourites to transition well into the new format: Esper Dragons, Abzan Aggro, and Atarka Red. While there are others that could make it, these are definitely the big three decks to look out for. Lets take a look at them and see what they lose and what they’ve gained.
Esper is a deck that came out strong at Pro Tour Dragons of Tarkir but went a bit off the radar for a while, showing up every now and then but not being a mainstay of the format. It reappeared somewhat when Magic Origins came out but now it seems set up to have a real resurgence. Esper loses the scry lands and Urborg, which get replaced by the new ‘Tango’ lands (synergizing incredibly well with the Fetches we have) and it can also run some number of Shambling Vent the new BW manland plus we still have Caves of Koilos. It remains to be seen how good the new mana is, it looks very good but tricky to build right.
Esper also loses a couple of key removal spells in Bile Blight and Drown in Sorrow. Blight is fairly replaceable, we have Ultimate Price already and also cards like Reave Soul could take its place. Its worth noting that the removal in white has also got a lot better with cards like Swift Reckoning and Gideons Reproach. Drown was necessary last format because the red decks were so so fast and deadly, they should be a fair amount slower now which leaves Esper Mages open to relying on Languish, Crux of Fate, or End Hostilities. Another card that drops out is Heros Downfall, the most important removal spell in standard for most of its time. We have a replacement, at sorcery speed whether you like it or not in Ruinous Path. It has a little upside when you’re in the late game or flooded with the awakening ability, but sorcery speed is a downgrade. Too big of a downgrade, some say. We’ll definitely see in the next week or so if it will live up to its predecessor.
The coutermagic we have access also change a little, we still have Silumgars Scorn, one of the best cards in the deck as a force spike or as actual Counterspell if you have a dragon in hand or in play. While that remains though we do lose Dissolve which was a mainstay of more traditional control decks and most Esper decks played at least a couple of copies. Again we have a replacement in Scatter to the Winds a new three mana counterspell but again like Ruinous Path has an awakening ability that can come into play in the late game. Every Blue player will tell you the worst part about playing control is having to play win conditions, so why not have one stapled to a counterspell!
Lets talk Abzan. I said these three decks are the ones to look out for and this is the one with the big TARGET on its head. Yup, Siege Rhino and friends don’t seem to be going anywhere. Abzan Control used to be the top dog but more recently (and certainly with the loss of Elspeth Suns Champion) we have seen the Abzan Aggro decks absolutely crushing, utilising a new card from Magic Origins in Hangarback Walker. Walker itself might be the Big Bad Wolf in new Standard but more on that later. I mentioned mana bases earlier with the loss of the scry lands and Urborg, but once again we get new Tangos (though only 4 fetches fro them instead of the 8 Esper gets) and Abzan can use Shambling Vent too.
As far as creatures go there are a decent number of options available. While Fleecemane Lion has bitten the dust we still have Rakshasa Deathdealer and Warden of the First Tree which saw play last format. Other occasional sights were Kytheon Hero of Akros and Heir of the Wilds which cropped up here and there. We also have some sweet new additions to go in this deck the most hyped of which is Drana Liberator of Malakir, another three drop for the deck to go along with Anafenza the Foremost and Den Protector. She’s pretty sweet and if you can get a swing in while you have another creature or two on board you can put a very fast clock on your opponents, and its another card that synergizes really well with Hangarback Walker (did I mention that card before).
The last thing I wanted to discuss about Abzan is the planeswalkers. Elspeth Suns Champion has been a defining card of Standard since she came in back in Theros, while she was primarily used in the control variants of Abzan she often cropped up as a one of in the maindeck or a pair in the sideboard of Abzan Aggro. Sadly/Gladly she is now gone but we still have Planeswalkers to spare between Sorin Solemn Visitor and the brand new Gideon Ally of Zendikar. Gideons looks to be a staple of the Abzan Aggro decks we’ll see with rotation. His ability to come down on T4, and make a dude to protect himself is excellent, and he can either just keep churning out guys or come in for a smackdown himself. Of course we still have the flip Planeswalkers from Origins to complement these two in the aforementioned Kytheon and Nissa Vastwood Seer.
While mono red and red based aggro decks are traditionally underplayed at the Pro Tour, Atarka Red is the deck that won Pro Tour Dragons of Tarkir and Mono Red won Pro Tour Magic Origins. It might not surprise you then that Red decks are still going to be good after rotation. The card quality drops for mono colour decks with rotation and with the new fixing we have Atarka Red seems like the best way to build an aggressive red deck. The cards we lose though are very significant. Eidolon of the Great Revel was a pillar in the red decks seeing play pre-rotation, and we also lose a couple of one drops in Foundry Street Denizen and Firedrinker Satyr. Eidolon is a super powerful effect we’re unlikely to see a good replacement for and we haven’t really got any new playable one drops, Goblin Glory Chaser doesn’t quite get there. With the Green splash we see the possibilities of a RG landfall deck which might give us Scythe Leopard if the card is good enough to warrant a slot along with Makindi Sliderunner which looks like a good two drop. We do still have options like Monastery Swiftspear, Zurgo Bellstriker, and Lightning Berserker to fall back on if need be.
Burn spell wise we lose Lightning Strike and Stoke the Flames, two huge cards in red decks recently. Red got given Exquisite Firecraft when Origins came out as another quality burn spell and we still retain Wild Slash along with Atarkas Command; the big reason to play RG. We didn’t really get any quality burn spells from Battle for Zendikar though, instead we may have to run more of a prowess game with pump spells like Titans Strength which got reprinted in Origins and possibly even a Become Immense or two. Removal was great before and you couldn’t really afford to get two-for-one’d early, now its a bit less likely and does let you put a lot of damage through very quickly.
One big card that stays around is Chandra Fire of Kaladesh, which saw a little play in Origins standard but looks likely to see a bit of an up-tick here with the format slowing down a little. Abbot of Keral Keep is another Excellent card from Origins that has even made its way over into Modern, in standard it is still a powerhouse in red decks letting you play further into the late game and just giving you card advantage. Overall the deck looks really solid and I would be very surprised if it didn’t turn out to be a real player in new Standard.
So thats what I believe the ‘big 3′ decks from old Standard that will transition well into the new format: Atarka Red, Abzan Aggro and Esper Dragons. There will be other carry overs I’m sure, decks like Jeskai and UB Control or Bant/GW Megamorph coming back. We might even see a return of the Five Colour Dragons deck Michael Flores used to win his PT Invite earlier this year. And its not just old decks rotating as there will be plenty of new ones coming out with Battle for Zendikar. There are loads of cards to brew around like Part the Waterveil or Bring to Light, and I’d love to see a big Eldrazi ramp deck too. The format seems to be wide open at the moment but with the SCG Open this weekend and with a Grand Prix and the Pro Tour coming up we’ll surely see the new format take shape. As I said before this is the first part of a two-piece article on New Standard. This time I’ve covered old decks making their way across, and next time I’m going to be looking at all the shiny new stuff once we’ve had some results in.
Thanks for reading, AlastairShare on Facebook